Update: VR3DMediaViewer 2.0
![](https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEget96docy9ZUQy0LiEU1E-4F673d2sZU1W77mAYGajN8UXIBWwf9nI95M7CsaSA_jOH4_9TiwSBgrlBJXA29QVHyIC0hjrQhqvnKZB0uLeqqUXD8AcX0ZxQiYZnBuMC_G_0Sm34-iFHCql/s1600/VR3DMediaViewer-BlogUpdate.png)
VR3DMediaViewer has been updated to v2.0!
In addition to being renamed, it's had a major overhaul to be easier to use and be designed from the ground up with Video in mind.
I also finally checked off the last thing on my TODO list, and got Interlaced, Checkerboard and Anaglyph formats working with video!
To do this update justice, I went all out on this version, aiming to achieve a new level of professional polish. Both with the asset itself and the new promotional images. Enjoy!
Change Log:
2.0:
- Complete rewrite.
- Full support for all formats when using animated textures like video.
- New "Stereoscopic 3D Image" asset system to better pre-configure media for display.
- Easier streamlined setup.
- Support for Unity 5.6 VideoPlayer.
- Improved Stereoscopic 3D Screenshot script.
- Reorganized file hierarchy.
- Replaced the old "Example Image" with 7 real Stereoscopic 3D images.
- Anaglyph support now includes all variants, not just Red/Cyan.