Indie VR & Game Developer

Hello! I'm Jason.

I've been computer programming as a hobby for 14 years, teaching myself 3D Modeling for 5 years, and familiarizing myself with the Unity game engine for 4 years.

Now I publish Unity assets, am a Virtual Reality enthusiast/developer, and aspire to make my own VR games.

Please enjoy my projects, consider my services, and contact me anytime!

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Projects

Tuesday, August 9, 2016

Update: TransformEx 1.1

Update: TransformEx 1.1



TransformEx has been updated to v1.1!

This update mainly tunes up the asset with some tweaks to make it more aesthetically modest in the Editor UI, and more refined on how you access if from other scripts.
Change Log:

1.1:
  • The Mesh Size fields are now encased in a foldout like the position fields.
  • The RGB boundaries lines will now only show in the scene view when the new above mentioned fold out is expanded.
  • The open/close status of both fold outs will now be remembered and used between all transforms in the scene.
  • Condensed the SizeEx() and PositionEx() extension methods into a single new TransformEx() method.
  • Replaced the old GetAs****() and SetFrom****() functions with more proper Get/Set accessors. You now access them like variables.
    • I.E.:
      • positionIn****
      • sizeIn****

Available now on the Unity Asset Store!

My Services

Unity C# Scripting

I'm available for C# scripting for small Unity projects.

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Basic 3D Modeling

I'm experienced with Blender. Basic modeling and rigging.

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Unity Development

I've created many demos, scenes, and even a simple game.

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Virtual Reality Consultation

I've been an VR enthusiast for a few years, and made VR content.

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News / Dev Blog

Contact

Contact me

You can reach me by email or twitter.

Email:

darkakumaz-net.us

Twitter: @DarkAkuma_