Finding traditional forms of input to be un-intuative in VR? Sick of reaching for a keyboard, or pressing gamepad buttons breaking your players immersion when all you wanted was for them to answer "Yes" to an option? Why not use a gesture like shaking your head!

With this asset your players can use gestures to trigger input!

Online Demo | Forum

Included are 3 example gestures to get you started. But you can create your own as well!

Included Examples:
- Head Shake: Yes
- Head Shake: No
- Hand Wave: Hello

Supported Custom Gesture Detection Options:
- Positional Distance
- Rotational Degrees
- Direction Held
- more TBA...

Buy on the Unity Asset Store!


Contact me

You can reach me by email or twitter.


Twitter: @DarkAkuma_


If you want to contact me for Unity Asset product support, instead please try using the forum post linked on the Asset's Unity store page.

The reason I ask this is because your question may already be answered there, and if it's not then posting your question there allows others to benefit from the discussion made to resolve it.

Due to excessive misuse of this form and a lack of using the designated forum posts that were created specifically for this purpose, any support requests sent via this form/email may be ignored.

Thank you!